Creativity · Review Checklist
The Creativity SkillPost-draft, pre-publish

The Review Checklist

Score a finished draft against the six principles, apply the two hard gates, total out of eighteen, and route any revision to the principle that failed.

Stage · post-draft, pre-publish. Run this against a finished draft. Pairs with the Preflight Brief, which shapes the draft before this checklist scores it.

Scroll Score · gate · route
How to call it

Score each principle 0 to 3. Apply the two hard gates. Total out of 18. Apply the decision rule. Route any revision to the correct owner. This is iterative: a failed draft returns, gets revised on the named principle only, and comes back for re-score.

How to run it

Score anchors

ScoreMeaning
0Absent or actively failing. The principle is not served.
1Weak. Present but generic, faint, or undercooked.
2Solid. Clearly served and competent.
3Strong. A reason in itself to stop scrolling.

The two hard gates

Two principles are pass/fail regardless of score, because the theory treats them as preconditions, not bonuses. A draft cannot ship with either gate open, whatever the total.

Hard gate

Technical Execution must score at least 2. Creativity is novelty plus value; errors forfeit the value. A typo or wrong export blocks publish.

Hard gate

Interpretability must pass the 3-second glance test. If the main point is not graspable at a glance, depth is irrelevant. Too obscure is a fail, not a low score.

091418RESTARTREVISESHIPTOTAL / 18GATESOPEN?BLOCK
Fig. AScore-to-decision — the total chooses ship, revise, or restart; an open gate blocks regardless.
Score each principle

01. Originality

  • The concept is not one of the obvious default approaches to this topic.
  • It would stand out in a crowded feed rather than blend in.
  • The hook, visual, or angle reads as rare, not recycled.
Revision trigger

Score 1 or below. Route to concept owner (idea) or design owner (visual style). Name the three obvious approaches and replace with a rarer fourth, or fuse two familiar ideas into one.

02. Expressiveness

  • One specific intended emotion is identifiable from the post alone.
  • At least one element is heightened past the literal to carry that feeling.
  • No element is emotionally neutral in a way that dilutes the target.
Revision trigger

Score 1 or below, or the emotion is unreadable. Route to whoever owns the weak element. Choose one emotion and push a colour, contrast, word, or feature to amplify it.

03. Aesthetic Appeal

  • Clear visual hierarchy and deliberate composition (alignment, thirds, negative space).
  • Coherent colour, type, and layout system. On-brand.
  • Sits in the pleasing band: interesting without being chaotic, ordered without being dull.
Revision trigger

Score 1 or below. Route to design owner. If cluttered, strip to structure and one accent; if flat, add one element of controlled complexity.

04. Technical Execution Hard gate

  • Copy is free of spelling and grammar errors.
  • Image and video are high-resolution, correctly cropped, on-spec (ratio, dimensions, safe margins).
  • Video is trimmed, paced, and captioned for mute autoplay; the first three seconds grip.
  • Hashtags, mentions, and links are correctly formatted.
Revision trigger

Score below 2 blocks publish. Route to the owner for a clean fix. No creative rework, only correction.

05. Unexpected Associations

  • One clear unexpected connection, metaphor, or juxtaposition is present.
  • The surprise is meaningful: it reveals a truth or aptness when the audience gets it.
  • It is not random, and not surprise bolted on for its own sake.
Revision trigger

Score 1 or below. Route to concept owner. Generate loose cross-domain pairings, keep the one that lands and reveals something, discard the rest.

06. Interpretability & Depth Hard gate

  • Glance test: the main point is graspable in roughly three seconds. (Fail here blocks publish.)
  • A second layer exists: a question, a backstory, a double meaning, a findable Easter egg.
  • The second layer does not bury the first. Clarity wins where they conflict.
Revision trigger

Glance test fails: route to design/concept owner to lead with the clearest element. Layer thin (score 1 or below): route to concept owner to add one reward.

Cross-cutting balance check

Confirm the draft resolved the tensions rather than maxing one at another’s cost.

Scoring rollup and decision

Total ___ / 18

TotalGatesDecision
14–18both passShip.
9–13both passRevise. Target only principles scoring 1 or below, then re-score.
any scorea gate openBlock. Fix the gate first, then re-score.
below 9any stateRestart the concept. Not close enough to patch.
below 9, 2nd passany stateKill and re-brief. Return to the Preflight Brief with a fresh angle.
Floor rule

A single principle at 0 forces a revise even when the total clears 14. No dimension may be wholly absent.

Revision routing

Weak principleRoute to
Originality (concept)Concept owner
Originality (visual style)Design owner
ExpressivenessOwner of the weak element
Aesthetic AppealDesign owner
Technical ExecutionOwner (correction only)
Unexpected AssociationsConcept owner
Interpretability (glance)Design / concept owner
Depth (second layer)Concept owner

Fast-pass version

For high-volume queues, score the six in one read and check the two gates.

Originality            0  1  2  3
Expressiveness         0  1  2  3
Aesthetic Appeal       0  1  2  3
Technical Execution    0  1  2  3   [GATE: needs >= 2]
Unexpected Assoc.      0  1  2  3
Interpretability/Depth 0  1  2  3   [GATE: passes 3-sec glance? Y/N]

TOTAL ___ / 18
Gates clear?  Y / N
Decision:  SHIP (14+) /  REVISE (9-13) /  RESTART (<9)